Thursday, 14 October 2010

Bouncing Balls- Timing & spacing, squash & stretch

My latest animation incorporates several different animation principles, seeking to achieve a smooth animation with emphasis on the timing of the events taking place. Planning was necessary to ensure that the various objects that move correctly interact with one another where applicable. Particular care was taken to make sure the ball moves realistically, and a further detail I added was showing some damage to the box after it is knocked.

No comments:

Post a Comment