My final degree animation piece should speak volumes about who I am and what kind of work I am looking for, promoting my skills to prospective employers. This means embodying the principles and themes to which I subscribe. The piece is, in many respects, a self advertisement- displaying my style, humour, design and fabrication capabilities (and much more).
My personal learning outcomes this project are:
- To apply the skills I developed during SS1 in a practical film scenario
- To create a finished piece promoting my skills in model making, animation and narrative
- To successfully apply the principles of animation in a stop-motion animation
- To further expand my skill set with regards to materials, rigging and mould making
From having met and spoken to numerous stop-motion industry professionals, the general consensus on what makes an impressive final piece seems to be something that;
- Incorporates the principles of animation within a meaningful context
- Animating a character sitting down/standing up
- A strong character walk cycle
- A four-legged character walk (dog/horse etc.)
- Evidence of rigging (both characters and objects on wires etc.)
With my goal of being a model maker, I am advised to focus on fabricating detailed puppets and sets, successfully employing a variety of materials and techniques, with the animation itself to be considered something auxiliary (but still important!).
My focus this time is not as heavy on testing materials and technique, for the outcome must be a finished film. Specificity is key. My animation will be created for all ages, with no inappropriate content for younger viewers, whilst still hopefully proving entertaining for adults.